9/23/2023 0 Comments Xnconvert mipmaps![]() ![]() In the future sides must stay power of 2 or. ![]() SO if you are going over 1000+ e extreme care.finding and fixing errors is a bigger time hole than "using care" (and its always lost time 100%, unlike using "care") I had too much to test 1 by 1 (so I thought). Honestly the number of textures found with "other language" searx search engine quires (compaired to english) yielded more of the files I was looking for and, checking, renaming, resizing, touching up and DXT compressing "got away from me". Made skybox default a "Power of 2" (POT) texture 8192x8192 (8k) to stop log spam. I did a major double check to all textures etc after the skybox was discovered, found a few dxt1's hiding and some blue/red/yellow or orange normal maps (as dds all normal maps are "grey") HumanStuff v1.2.4 waiting on space dock maintenance for CKAN release While space dock is down I pushed a big "measure twice pass", to textures etc: ( i'm staying under 18 font and only 3 colors max, in all posts, from now on) Fixed small error in structure stopping splash screen for ckan users also Edited Octoby Guest Fixed staff, ALL OF THEM, but Gene. and added many minor items MAKE SURE to unzip BOTH zip folders: THE 2ND FOLDER unzipped should be COPIED TO KSP's "GameData" folder, LIKE IT WAS A SEPARATE MODĬKAN users can get "BigPack" EASY Workshop & extra textures on github here In the "HumanStuff" folder, inside KSP's "GameData" folder, There is a zip "UNZIP_ME_IN_GAMEDATA", with another zip INSIDE OF IT SUPER IMPORTANT: like always delete last version Looks like spacedock is under maintenance (uploads all say "Under maintenance, try checking forum for updates") ![]() I was testing a different visor then I was like.what happened to the Milky Way? Took me an hour to see the alpha was messed up 1: alpha "exported" & 1: with "mipmaps") skybox to the upload folder.causing the default one to display. I've been working on faces, suits and staff, somehow I moved the "bad example" (I have 2 examples to remind myself. UPDATE: *small skybox error (seems it didnt encode right).i'm uploading fixed version Lot of textures, maybe 150mb in size over all.good deal for 2000 textures Edited Septemby Guest IF ANY OF THIS IS AN ISSUE, MESSAGE ME PLEASE and I am willing to move/remove any that offend the community AT LARGEīigPack: Over 1500 textures added to decals, patches, logo's, flags etc ALL ARE INCLUDED ONLY FOR THE PURPOSE OF HISTORICAL ACCURACY, nothing else!. WARNING: The flags of Hong Kong, Taiwan, Tibet, The Emblem of the WW2 German National Socialist Party, The Flag of the USSR & CCCP Special Projects, The flag of the WW2 era Japanese "Imperial Ensign", The Confederate States of America, Intercosmos, Rhodesia & Aparti South and a few nations that no longer exist due to local politics over the last century or so. Over 50 KSP Styled "nations" (From cira 2015 Kerbialized Nations Pack, now defunct) All are 512x320 in size and are PNG (I am testing if DXT1-BC1 DDS is possible or worth it)Īll flags are included for historical reasons. ALL are available as "flat" (not flapping looking) images also. ![]() Most "MAJOR" (all national, most others) are available in a "flapping looking" overlay. Flags, OVER 800, added to main install, both for "Fictional KSP" and "Realistic Humanstuff", Includes the nations of earth, and main Historical nations in the era of "Liquid Fuel" propelled rockets (roughly 1850's up)ĩ5% the nations of Earth, many agencies and/or organizations and a few "common" flags like the "jolly roger", "pure white", etc. ![]()
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